Lesson T5.1.3
T5.1.3 Meeting the needs of known users Quiz: KS3 Computing, Unit 5
20 questions
In partnership with Revision Ninja
Lesson T5.1.3, Meeting the needs of known users: 20 multiple choice questions for the KS3 Computing (National Curriculum), Unit 5: Creative digital projects, written with Revision Ninja.
Host it live on the board and students join with a game code on their own devices, or revise alone with Free Play. The answers are revealed in the game.
The 20 questions
-
Whose needs should a designer primarily focus on when creating a useful product?
- The end user
- The retailer
- The sponsor
- The developer
-
What is a specific statement of what a product must do for a user called?
- A variable
- A user requirement
- A system bug
- An algorithm
-
Which method is best for discovering hidden needs by watching a user complete a task?
- Source coding
- Random guessing
- Observation
- Data sorting
-
What process involves watching people use a product to identify navigation struggles?
- Code debugging
- User testing
- Data mining
- Flowcharting
-
What helps a developer identify strengths and weaknesses during product development?
- Compiler errors
- User feedback
- File compression
- Random data
-
Which design feature helps users with colour blindness distinguish information clearly?
- Dark mode filters
- Smaller font sizes
- Bright neon hues
- Patterns and labels
-
What term means making a product usable for people with a wide range of abilities?
- Compatibility
- Scalability
- Connectivity
- Accessibility
-
Which product feature helps users who have difficulty reading very small print?
- Colour inversion
- Adjustable text size
- Background music
- Audio recording
-
What is a fictional but realistic profile of a typical user called in design?
- A database
- A flowchart
- A persona
- An algorithm
-
What is a measurable statement showing whether a project has met user needs called?
- A data type
- An error log
- A syntax rule
- A success criterion
-
Why is testing a digital project with real users essential?
- Increases file size
- Speeds up coding
- Identifies hidden flaws
- Guarantees profit
-
What term describes an issue that makes a product frustrating or hard to use?
- A hardware fault
- A usability problem
- A syntax error
- A data crash
-
What should a designer do if users repeatedly fail to find a hidden menu button?
- Redesign button placement
- Delete the feature
- Ignore the feedback
- Add more colours
-
What type of interview question encourages detailed and descriptive user responses?
- A leading question
- An open question
- A closed question
- A binary question
-
What is the primary purpose of creating a prototype for users?
- Hide design faults
- Sell the product
- Gather early feedback
- Finalise the code
-
Why must designers consider the physical context of product use?
- Lowering production costs
- Reducing file sizes
- Varying environment conditions
- Increasing typing speed
-
When should user needs be checked during a design project?
- Before starting code
- Regularly throughout development
- Only at the end
- Never after planning
-
What is a major benefit of involving users early in a project?
- Doubling file compression
- Skipping testing stages
- Fixing problems cheaply
- Removing all bugs
-
What feature helps screen readers describe images to visually impaired users?
- Metadata tags
- Alternative text
- Hyperlink captions
- Audio waveforms
-
Which method is best for recording user feedback after testing?
- Source compilation
- Verbal ignoring
- Random guessing
- Short surveys
Related quizzes
- Combining applications across devices Quiz · T5.1.1 · 20 questions
- Collecting and analysing data Quiz · T5.1.2 · 20 questions
- Creating, re-using and re-purposing digital artefacts Quiz · T5.2.1 · 20 questions
- Trustworthiness, design and usability Quiz · T5.2.2 · 20 questions
- Computational abstractions of real-world systems Quiz · T1.1.1 · 20 questions
- Solving problems with two or more programming languages Quiz · T2.1.1 · 20 questions
- AND, OR and NOT Quiz · T3.1.1 · 20 questions
- Hardware and software components Quiz · T4.1.1 · 20 questions
- Using technology safely, respectfully and responsibly Quiz · T6.1.1 · 20 questions
- Sorting algorithms Quiz · T1.2.1 · 20 questions