Lesson 3.1
3.1 Augmented Reality (AR) model prototype Quiz: OCR IT, Unit 3
20 questions
In partnership with Revision Ninja
Lesson 3.1, Augmented Reality (AR) model prototype: 20 multiple choice questions for the OCR IT (J836), Unit 3: Using Augmented Reality to present information, written with Revision Ninja.
Host it live on the board and students join with a game code on their own devices, or revise alone with Free Play. The answers are revealed in the game.
The 20 questions
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What best describes an AR model prototype?
- Final retail product
- Static marketing poster
- Raw source code
- Simulated functionality model
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What is the main purpose of testing an AR prototype?
- Generating sales leads
- Registering copyrights
- Confirming planned functions
- Printing user manuals
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Why does an AR prototype allow developers to check aesthetics?
- Checking look and feel
- Testing network speed
- Measuring file size
- Calculating compile time
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Why should an AR prototype have access to real data?
- Ensuring content accuracy
- Simplifying graphic design
- Enhancing audio volume
- Minimising download times
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What should a prototype's user be able to do during testing?
- Edit source code
- Modify hardware settings
- Publish live updates
- Experience planned interaction
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What should an AR model prototype be primarily based upon?
- Random user feedback
- General software templates
- Competitor marketing materials
- Design documentation
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What does an Augmented Reality prototype demonstrate before full development?
- Planned functionality
- Final software code
- Completed database
- Finished product
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What is the primary purpose of an AR model prototype?
- Host servers
- Sell products
- Store data
- Simulate behaviour
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A prototype works on one trigger only, but the design needs three. What does this indicate?
- Incorrect network protocol
- Hardware memory failure
- Incomplete planned functionality
- Corrupted source files
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What key element is missing in an AR prototype using only dummy room names?
- Real data
- Animation layer
- User interface
- Trigger image
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What is the first activity when creating an AR model prototype?
- Reviewing design documents
- Deleting source files
- Formatting hard drive
- Publishing final product
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What is the primary benefit of building an AR model prototype?
- Finding design problems
- Removing all user testing
- Eliminating deployment costs
- Increasing final file size
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Does an AR prototype demonstrating only one planned layer represent the complete product?
- Published application
- Final software
- Complete product
- Partial demonstration
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How can a team demonstrate an AR feature that is not yet fully coded?
- Using final code
- Using a mock-up
- Skipping the demo
- Deleting the feature
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A tester compares the prototype's colours and layout with the design. What is being confirmed?
- Functionality
- Real data access
- Battery performance
- Aesthetics
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Which check assesses the core functionality of an AR prototype?
- Measuring screen brightness
- Counting text lines
- Checking file size
- Testing button actions
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Which data source is considered real for an AR museum guide prototype?
- Actual exhibit details
- Placeholder text
- Dummy room names
- Random generated numbers
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Which of these elements is excluded from an AR model prototype?
- Placeholder content
- Full working product
- Design documentation
- Simulated behaviour
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Can an AR prototype be demonstrated on a laptop device?
- Never ever
- Only offline
- Yes
- No
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Why is a working AR prototype useful for reviewing the development process later?
- Shows design outcomes
- Generates profit
- Writes final code
- Replaces testing
Related quizzes
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